My Timeline
2019-2025
💡Working on multiple AI-powered intelligent systems using deep learning and state-of-the-art algorithms such as Imitation Learning (Directed-Info GAIL).
🤖Specialized in Computer Vision, Audio Analysis, Robotics, Chat-Bots, and Trajectory Modeling.
Applications in Aviation and other domains.
2020-2021
Master Thesis & AI Projects
Achieved top marks (10/10) for my Master Thesis on Predicting Trajectories using Directed-Info GAIL, learning sub-task policies from unsegmented robot and aircraft demonstrations. Developed AI applications across Computer Vision, NLP, Audio, Robotics, and Aviation using Python, TensorFlow, PyTorch, Keras, and scikit-learn. Selected projects are on my GitHub
2018
📱Developed an Android Augmented Reality (AR) application for mobile and tablet devices - designed for museum navigation and interactive information display, built in Unity3D and Vuforia.
2017-2018
🎮Created Bachelor Final Game Project: "Tank Game", using Unity3D and 3DS Max 2016.
👈Explore my BSc project in the left menu: "Online Games" and "3DS Max Modeling"
2008-2013
🎯Started developing mini games as a solo indie developer during school years and continued through the first year of university,
using Javascript and C# in Unity3D, with 3DS Max for 3D modeling.
💻Experimented with C++ and SQL Databases, mixing scripting codes and setting up an MMORPG game server,
exploring game logic and backend systems as a teenager.
